#include "pattern.h"

Pattern::Pattern(void)
{
	p.clear();
}

Pattern::~Pattern(void)
{
	p.clear();
}

void Pattern::print(void)
{
	for(register int j = 0; j < (int)p.size();++j){
		cout<<'('<<this->getPixelX(j)<<','<<this->getPixelY(j)<<") ";
	}
	cout<<endl;
}
